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HentaiVerse Persistent 0.89 |
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Jan 25 2022, 17:19
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Tenboro
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Riddlemaster
The pony riddles are now multiple-choice and can have several correct answers. The generated image will always show three ponies; these can all be the same pony, or be two or three different ponies. To solve the riddle, check all the ponies you see in the image and hit Submit Answer within the time limit.
If you do not submit the answers to the riddle within the time limit, it will automatically submit it and use the checked answers unless the answer is more than a couple seconds overdue; if it is, it will be considered a blank answer for accuracy purposes. You do not get the buff in the latter case.
The riddlemaster no longer tells you if the answer is correct or not. It will always give the buff if you answer within the time limit, as well as the heal if the answer is given within the bonus time limit, both of which were adjusted. A spirit heal was also added.
Instead of valuating answers as binary "right" or "wrong" it will internally calculate an accuracy score based on how many unique ponies were displayed and how many right and wrong answers you made. Instead of docking stamina directly, the recent average of these accuracy scores is used internally to adjust the per-battle stamina cost.
The obfuscation factors (blobbiness and graininess) are now dynamic and adjusted internally based on various factors, primarily your level and how much you played lately. Most other aspects of the generation have also been reworked.
Because the images are all randomly generated, you may occasionally (rarely?) encounter jumbled riddles that are difficult or near-impossible to fully discern. Due to this, you will still keep the normal stamina consumption up to some margin of error.
In other words, while it is more difficult to answer perfectly, it is also more forgiving of occasional mistakes.
If your accuracy is low enough to suffer a stamina penalty, the "Stamina" readout at the top of the screen will show in red. Detailed internal numbers (accuracy calculations/requirements, stamina cost factors, obfuscation factor thresholds etc) are not disclosed and no readout will be provided for them.
Note that soliciting people to submit riddle images with answers as well as providing such are now bannable offenses - riddle images can be traced to the account they were generated for. (This doesn't disallow "look at this stupidly impossible riddle lol" kind of posts at a small scale.)
Equipment Cores
- When salvaging Legendary and Peerless equipment, you will now gain "Equipment Cores" - these will be used for a future mechanics where you can improve the base stats of legendary and peerless equipment. See "Future Changes to Equipment Mechanics" below.
There are six types of Equipment Cores; Legendary/Peerless, corresponding to the equipment quality, and Weapon/Staff/Armor, corresponding to the equipment type. Shields count as Armor for this mechanics.
"Rare" equipment types (Phase/Shade/Power Armor as well as Force Shields) give 5 cores, while other equipment types all give 1 core.
Equipment Cores obtained in Isekai will be transferred to Persistent at the end of each season.
Peerless Cores are not tradeable, primary due to the lottery. Legendary Cores may however be traded freely.
- The lottery now has an alternative 1st prize that only rolls for people who DNW the equipment, which replaces the old bonus to 2nd-5th prize win chance. This prize is fixed as the type and number of peerless cores the regular 1st prize would return, plus one bonus core.
Item Backorders (Item Bot)
- The "Item Bot" was renamed to "Item Backorder" to make it clearer what it does.
- Item backorders can now be placed for all current and historic tradeable + sellable + non-staple items. Eventually very old one-off items may be made untradeable to prevent this list from growing excessively.
- Item backorders no longer expire. They are only deleted if the backorder is filled, or if you are the highest bidder for a backordered item sold to the item shop and you don't have the credits to buy it.
- The "Bot Profit Share" mechanics was removed, primarily due to some bad interactions with player locking and people using scripts to sell one item at a time. You should probably be using HVMarket or the forums for selling anyway.
Misc
- IW stamina cost now rounds to the nearest .1 decimal rather than rounding up to the closest whole digit.
- The base durations for most debuff spells was significantly increased.
- When shrining trophies for armor, you can now select the armor slot of the generated equipment. (The new UI also saves 1 whole click over the old way.)
- Catalysts are no longer tradeable. They will likely be retired in the future, with the forge charging credits directly instead, so you should avoid stocking up a huge number of these.
- The limit for primary attribute reassignments was removed. You can now freely reassign EXP at any time.
- Replaced the old "system message" popup. You can now click anywhere to dismiss it, and it no longer lets you click through to the background outside the box.
- Various UI tweaks and improvements.
Future Changes to Equipment Mechanics
Future updates will rework the internals of how equipment is generated and stored to, among other things, allow base stats improvements. Base stat improvements will be limited to Legendary and Peerless equipment only; the ultimate goal being to increase the odds of being able to obtain the ultimate equipment set to a level slightly above "mathematically insignificant" while still preserving the value of existing equipment and not making any existing ways to obtain equipment pointless.
The long and short of it is that with a lot of credits (in the hundreds of millions range) and legendary cores, or a lot of peerless cores, you will be able to turn a Legendary equipment into a Peerless equipment. Peerless equipment will (probably) also be possible to upgrade further.
The "base stat improvement" and "upgrade" mechanics are separate, though there will be various changes to the "upgrade" mechanics as well; you will no longer be "upgrading" stats individually, and tweaks will be made so that "upgrading" below-Legenday equipment is still viable. Existing upgrades will be converted, but I'll get back to the details on that later.
All existing equipment will be converted to the new system, and there should not be any differences between old and new equipment. After the conversion to the new system, any future changes to equipment can also be made retroactively, meaning that the concept of "prepatch" and "postpatch" equipment will no longer be a thing. Various disabled equipment types will also be re-enabled as rare drops. These changes will also involve replacing the existing "potency" mechanics with a different (less random) system. Existing unlocked potencies will not carry over in any way. The Item World will basically work like The Tower, and will be used to increase an equipment's upgrade cap.
Due to the scale of the changes, it is unlikely that it all makes it into one update. Until the changes have been fully implemented, the updates will be deployed to Isekai only. In other words, this won't be be relevant for Persistent for at least one year.
When the changes eventually reach Persistent, it will no longer be possible to get a refund on upgrades by salvaging, due to a combination of conversion complexity and the fact that equipment stats will be permanently altered. You will of course have the option to do until the updates make it to Persistent.
Further details will be made available as the updates are deployed to Isekai.
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Jan 26 2022, 13:23
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jy-laji
Group: Members
Posts: 2,690
Joined: 22-May 11
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QUOTE(piyin @ Jan 26 2022, 12:49) Question!
Did anyhing happened with the shrine?
Tried to shrine 3 PAs and then it popped something like:
"Nothing happened/Wrong item selection" words, but then i went to check my PAs and then they just dissapear.
Any issue there?
Update:
the text reads: and the PA i just bought got ereased.
So?
It's just that HVToolBox can't find the id of the objects after the update. Maybe it'll show what you got if you disable HVToolBox. You can see that your ED and crystals increased, if you looked before shrining the PAs. In the mean time, just wait for HVToolBox to fix that. Oh the fix is already there: /index.php?s=&am...t&p=6063654This post has been edited by jy-laji: Jan 26 2022, 13:25
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Jan 26 2022, 14:43
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BlueWaterSplash
Group: Members
Posts: 2,763
Joined: 15-March 11
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Oh, it would be great if someone could check which ailments last longer now. In particular I think Weaken is likely to last longer (one of the reasons I struggled to reach Tower Floor 50 last season was because my Weaken could wear off multiple times in the same round, at my low level ~300). And I think it would be interesting in Holy debuffs last longer (for Paradise style Melee).
Wow, sending your equipments to someone else to upgrade for you!! How did I not think of that?
I must be some kind of idiot. I feel so dumb. Can someone slap me please.
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Jan 26 2022, 15:04
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Noni
Group: Catgirl Camarilla
Posts: 10,733
Joined: 19-February 16
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QUOTE(Maharid @ Jan 26 2022, 03:12) ...
For the message... i had a script that removed the "XXX brought you some gift" part and only listed the items with the total amount near the name (like Low-grade Leather x24), it was really useful.
I asked in the script thread if someone can make another one or fix the old one.
HV Utils does that.
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Jan 26 2022, 16:05
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Tenboro
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QUOTE(Basara Nekki @ Jan 26 2022, 03:00) Is this already working? For me, Imperil continues to last for only 40 turns. Hm. It's supposed to be increased, I'll take a look at it. QUOTE(Basara Nekki @ Jan 26 2022, 03:00) I realized a problem in the Monster Lab message. The rolling bar does not appear, and what is shown is just the middle of the table, that is, I have 200 monsters, and what appears in the image below are the monsters around the number 100.
Thought I fixed that, I'll take a look at that as well.
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Jan 26 2022, 16:35
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Paraphiliac
Newcomer
Group: Recruits
Posts: 12
Joined: 12-September 16
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QUOTE(Tenboro @ Jan 25 2022, 11:19) Riddlemaster
The riddlemaster no longer tells you if the answer is correct or not. It will always give the buff if you answer within the time limit, as well as the heal if the answer is given within the bonus time limit, both of which were adjusted. A spirit heal was also added.
Instead of valuating answers as binary "right" or "wrong" it will internally calculate an accuracy score based on how many unique ponies were displayed and how many right and wrong answers you made. Instead of docking stamina directly, the recent average of these accuracy scores is used internally to adjust the per-battle stamina cost.
The obfuscation factors (blobbiness and graininess) are now dynamic and adjusted internally based on various factors, primarily your level and how much you played lately. Most other aspects of the generation have also been reworked.
Because the images are all randomly generated, you may occasionally (rarely?) encounter jumbled riddles that are difficult or near-impossible to fully discern. Due to this, you will still keep the normal stamina consumption up to some margin of error.
In other words, while it is more difficult to answer perfectly, it is also more forgiving of occasional mistakes.
If your accuracy is low enough to suffer a stamina penalty, the "Stamina" readout at the top of the screen will show in red. Detailed internal numbers (accuracy calculations/requirements, stamina cost factors, obfuscation factor thresholds etc) are not disclosed and no readout will be provided for them.
Try to imagine that you are being pulled over by a trooper and fined but not told what you are fined for. Or being arrested and not being told what you are arrested for or for how long you are detained for. In real life that's called police state or tyranny. Since it's just a game I can simply stop playing. Shuffling crypto wallets is good for privacy but since i'm unable to play the game there's no point donating anyway. Most people probably don't care about transparency and therefore you can completely ignore this post. It's just me saying goodbye to HentaiVerse. Cheers! This post has been edited by Paraphiliac: Jan 26 2022, 16:59
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Jan 26 2022, 16:38
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SPoison
Group: Gold Star Club
Posts: 3,513
Joined: 20-July 10
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QUOTE(Paraphiliac @ Jan 26 2022, 00:35) Try to imagine that you are being pulled over by a trooper and fined but not told what you are fined for. Or being arrested and not being told what you are arrested for or for how long you are detained for.
In real life that's called police state or tyranny. Since it's just a game I can simply stop playing.
Shuffling crypto wallets is good for privacy but since i'm unable to play the game there's no point donating anyway.
Most people probably don't care about transparency and therefore you can completely ignore this post. It's just me saying goodbye to HentaiVerse. Cheers!
Bye!
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<dnbdave> allllllllllrighty then, it's been a rollercoaster of a day. I laughed, I cried, I wished I had a girlfriend instead of a cold onahole...
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Jan 26 2022, 17:03
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Tenboro
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QUOTE(Basara Nekki @ Jan 26 2022, 03:00) Is this already working? For me, Imperil continues to last for only 40 turns. Looks like the changes to (ability-) upgraded values were not included, they should be added now. Note that you have to slot and unslot the ability to make it take effect right away.
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Jan 26 2022, 19:24
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Tenboro
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QUOTE(namae56709 @ Jan 25 2022, 14:39) It's stopping large gift messages in the monsterlab from being properly readable.
QUOTE(Basara Nekki @ Jan 26 2022, 03:00) I realized a problem in the Monster Lab message. The rolling bar does not appear, and what is shown is just the middle of the table, that is, I have 200 monsters, and what appears in the image below are the monsters around the number 100.
This should also be fixed now, let me know if you notice any other message cut-offs.
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Jan 26 2022, 21:02
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killi890
Group: Members
Posts: 414
Joined: 19-May 11
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QUOTE(BlueWaterSplash @ Jan 25 2022, 20:40) Ponies huddling together, yay time to make babies!
On a more serious note, if the lottery is going to give a lot of peerless cores now, then the value of any really good name peerless will become far lower (more limited in the value it can be).
And even if the peerless cores cannot be traded, they can still be used to upgrade a tradeable legendary into a tradeable peerless without needing any extra credits, so in effect they still can be traded.
I don't think you use peerless cores to make a legendary peerless. You use them to upgrade peerless further.. as far as I get it. You'd use legendary cores to make a legendary like a basic peerless, but stay legendary. As far as I understand that is. Lottery is very expensive to get a good shot at getting cores, and in general peerless equipment will become SUPER valuable with time, if my understanding is correct. Prices for cores will start not that bad, but once all the excess junk legendaries and peerless amassing over years are used up.. prices will be HIGH. How high? For legendaries consider that they are quite a bit more rare than artifacts. For peerless consider the trophy price to reach 10 million shrine value for the super rich. That's probably where most come from for the rich, and gives an idea of what price you can expect for tradeable peerless equip. (wouldn't be surprised if the single core price goes 8 digits for weapon/staff cores) This post has been edited by killi890: Jan 26 2022, 21:03
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My WTB is currently empty. Nice to have a Market back.
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Jan 26 2022, 21:19
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轉雲殤
Group: Members
Posts: 295
Joined: 18-June 12
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Riddlemaster 三隻分開的情況還好 要是出現兩隻甚至三隻重疊在一起 要怎麼回答 更別說有時候圖很模糊根本看不清楚 然後猜錯還要被罰越罰還越多比以前固定懲罰罰的還多 改成這樣是在噁心人的嗎?
This post has been edited by 轉雲殤: Jan 26 2022, 21:21
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Jan 26 2022, 21:25
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Noni
Group: Catgirl Camarilla
Posts: 10,733
Joined: 19-February 16
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QUOTE(轉雲殤 @ Jan 26 2022, 14:19) Riddlemaster 三隻分開的情況還好 要是出現兩隻甚至三隻重疊在一起 要怎麼回答 更別說有時候圖很模糊根本看不清楚 然後猜錯還要被罰越罰還越多比以前固定懲罰罰的還多 改成這樣是在噁心人的嗎?
please note that this is an Engish language forum. However: - you can have up to 3 different ponies in a riddle. 1, 2 or 3 different ponies. Always 3 pics - Sometimes, one can be (nearly) invisible. That's not a problem. You don't get a penalty for missing one. - The penalty system takes into account that you miss one every now and then - You can get used to the new riddles. They are in Isekai for 1 month already, so I know - Take 5 min. to study the pony chart (available on the wik). Look at the details in hair, tail, etc. - Riddles will not be made easier.
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Jan 26 2022, 21:26
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Shank
Group: Global Mods
Posts: 5,467
Joined: 20-May 12
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There is some leeway in the amount of mistakes you can make before you take a stamina hit, the impossible to answer riddles are already accounted for, so most players should be fine. Edit: Ninjad
This post has been edited by Shank: Jan 26 2022, 21:27
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Jan 26 2022, 22:05
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轉雲殤
Group: Members
Posts: 295
Joined: 18-June 12
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QUOTE(Noni @ Jan 26 2022, 15:25) please note that this is an Engish language forum. However:
- you can have up to 3 different ponies in a riddle. 1, 2 or 3 different ponies. Always 3 pics - Sometimes, one can be (nearly) invisible. That's not a problem. You don't get a penalty for missing one. - The penalty system takes into account that you miss one every now and then - You can get used to the new riddles. They are in Isekai for 1 month already, so I know - Take 5 min. to study the pony chart (available on the wik). Look at the details in hair, tail, etc. - Riddles will not be made easier.
How many years does it take to play this game to get to Lv500? I've been playing for so long, how could I not recognize the pony Then I knew the answer might be one to three ponies It's just that you think it's rare that you can't answer I met 7-8 times today alone I don't know if I'm African or what But is the unlucky person wrong?
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Jan 26 2022, 22:12
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cs987987
Group: Gold Star Club
Posts: 6,722
Joined: 12-March 12
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QUOTE(Shank @ Jan 26 2022, 21:26) There is some leeway in the amount of mistakes you can make before you take a stamina hit, the impossible to answer riddles are already accounted for, so most players should be fine. Edit: Ninjad
for me, the Persistent's Riddlemaster is difficult than Isekai I dont't stamina penalty last month in Isekai, but I get stamina penalty the first day in the Persistent. The obfuscation factors in Persistent, I think it still can adjust
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Jan 26 2022, 22:50
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Basara Nekki
Group: Gold Star Club
Posts: 6,351
Joined: 14-September 12
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QUOTE(Tenboro @ Jan 26 2022, 06:03) Looks like the changes to (ability-) upgraded values were not included, they should be added now. Note that you have to slot and unslot the ability to make it take effect right away.
It worked! Thank you very much! Imperil now lasts 60 turns.
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Jan 26 2022, 23:24
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mundomuñeca
Group: Members
Posts: 3,917
Joined: 15-July 17
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I think Ive met a little bug in this new HV.89 (only visual, but still annoying).
When you enter the Monster Lab and the Gifts window pops up, the popup background is now transparent, and the written text is illegible, as being superimposed to the text of the underlying window.
You can notice it immediately if you don't have any script active (like Monsterbation).
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Hath Perks ::Postage Paid • IA I • IA II • Ads-Be-Gone • IA III • Silver ҉ • Extra Strength Formula • Vigorous Vitality • Soul Catcher • Enigma Energizer • IA IV • Tokenizer I • Effluent Ether • Resplendent Regeneration • Dæmon Duality I • IA V • Evil Enchantress • Eminent Elementalist • Force of Nature • Dark Descent • Thinking Cap • Tokenizer II • Hoarder I • τὰ ὄντα ἰέναι τε πάντα καὶ μένειν οὐδένQui legent hosce versus mature censunto; vulgus inscius et impius ne attrectato! omnesque astrologi, blenni, barbari procul sunto: qui aliter facit, his rite, sacer esto ! Πόλεμος πάντων μὲν πατήρ ἐστι, πάντων δὲ βασιλεύς, καὶ τοὺς μὲν θεοὺς ἔδειξε τοὺς δὲ ἀνθρώπους, τοὺς μὲν δούλους ἐποίησε τοὺς δὲ ἐλευθέρους.The young man is also an idealist. He has yet to find out that what's in the public interest is not what the public is interested in.
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Jan 27 2022, 00:02
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dragon54
Group: Gold Star Club
Posts: 175
Joined: 16-August 11
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Please add a button to rotate the picture for easy recognition. If it's one of them then it's easy to guess but 2 overlap each other hurt my eye Edit: nvm, i think some script can solve this This post has been edited by dragon54: Jan 27 2022, 00:04
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Jan 27 2022, 00:47
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Maharid
Group: Catgirl Camarilla
Posts: 2,198
Joined: 27-April 10
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QUOTE(killi890 @ Jan 26 2022, 14:02) I don't think you use peerless cores to make a legendary peerless. You use them to upgrade peerless further.. as far as I get it. You'd use legendary cores to make a legendary like a basic peerless, but stay legendary. As far as I understand that is. For what i understand you can do three things with cores: 1) Use a lot of Legendary Cores and a shitload of money to make them Peerless 2) Use only Peerless Cores to make them Peerless 3) Use Peerless Cores to empower a Peerless Equip beyond the limit I'm ok for the first two but i really hope to never see the 3rd option, in that case Peerless will be less meaningless and the need to hunt for a lot of cores will simply be too boring.
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My Shop.My WTB.Patience is a virtue of the strong. I'm weak. Please use MoogleMail to have a fast response but to help me also post a message in my thread so it will be keep alive.
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Jan 27 2022, 01:54
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Kinights
Group: Gold Star Club
Posts: 987
Joined: 25-July 12
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QUOTE(Maharid @ Jan 26 2022, 13:47) For what i understand you can do three things with cores:
1) Use a lot of Legendary Cores and a shitload of money to make them Peerless
2) Use only Peerless Cores to make them Peerless
3) Use Peerless Cores to empower a Peerless Equip beyond the limit
I'm ok for the first two but i really hope to never see the 3rd option, in that case Peerless will be less meaningless and the need to hunt for a lot of cores will simply be too boring.
Completely agree. Aiming for the perfect equipment set has always been the ultimate HV goal after you have done pretty much everything else, so now many more players will have a better chance to accomplish this, as there's no need to compete with the uber rich on auctions, and you can slowly work towards your Peerless by saving up cores/credits over time.
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Jan 27 2022, 02:35
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BlueWaterSplash
Group: Members
Posts: 2,763
Joined: 15-March 11
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I actually think being able to improve upon Peerless is a decent idea; the amount just needs to be carefully controlled. Like the next one name level beyond Peerless might be going too far, or maybe just right. Maybe the idea is that you shouldn't be able to just drop the best weapon via luck. We might have more clarity when we see details of the new system (including item world and potencies, etc).
It might have the secondary effect of, for example what if only Peerless cores could be used to improve Peerless equipment, then maybe Peerless cores would become so valuable that no one chooses to use them to make Peerless out of Legendary. And that would make the (supposedly 100m+) credits requirement to upgrade Legendary into Peerless a more strict control.
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