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> Editors water-cooler, The place to ask questions about editing

 
post Feb 23 2020, 16:47
Post #381
SubtleLies



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QUOTE(WheldrakeX @ Feb 20 2020, 12:54) *

Some CG sets use black and white at certain opacity values for bubbles.
In that case you can just put the textless version at the bottom and the one with text above. Then mask out the text and put a new layer between them, paint in the bubbles with black or white and then find the correct opacity setting to match it. (often something like 50% or 75%)
Like this: [imgur.com] https://imgur.com/a/OwN95au

If the bubbles use something other that black or white it's difficult to find the correct color to match it. In that case you might be better of either completely replacing the fill of the bubble or just remaking the bubble from scratch.
Same for when you have some crazy pointy bubbles with moans in them that spill over the bubble. Just mask them out and remake them.
As for making new bubbles, you can use the pen tool to make shapes (in PS, no idea how that works in Gimp or other software). Just trace them from the original to match the design.


Oh I seee. Thanks very much!
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post Jul 16 2020, 03:01
Post #382
프레이



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This thread being dead makes me sad.

QUOTE(SubtleLies @ Feb 23 2020, 10:47) *

Oh I seee. Thanks very much!


For anyone else stumbling on this problem, there's a neat little action that combines textless + raws to get a cleaned version here:
[docs.google.com] https://docs.google.com/document/d/17_t-T5w...8A0GcWu4lo/edit

You'll still need to manually measure out the opacity though (once per series usually).

As a side note, you can calculate the exact opacity needed using two pairs of color samples and the formulas on the [en.wikipedia.org] wiki. By pair, I mean the color of an object with and without the bubble overlay. With this method, you could even calculate the brush RGBA needed to undo / redo the bubble transparency, in the case you need to expand a bubble or smth.

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post Jul 31 2020, 20:44
Post #383
Juster



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I'm working on my first colored project and while I've been doing some progress, it has definitely been quite slow and time consuming. My main issue is with cleaning the speech bubbles as they are all transparent and either red, pink, or green. What I was wondering is, is there a way to calculate the exact color and opacity of these bubbles, perhaps by comparing the colors in and outside of them?

Basically, sometimes I think it would be easier for me to pick colors from outside the bubbles, clean the bubble with said colors, and apply a transparent layer on top rather than trying to painstakingly pick the right colors from inside the bubble.
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post Aug 1 2020, 09:19
Post #384
프레이



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@Juster Try this js file: [files.catbox.moe] https://files.catbox.moe/2wwyvx.js

There's instructions if you open in notepad or whatever, but tldr is do this: [i.imgur.com] https://i.imgur.com/ZypUuQS.mp4

This post has been edited by 프레이: Aug 1 2020, 09:19
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post Aug 1 2020, 19:39
Post #385
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QUOTE(프레이 @ Aug 1 2020, 10:19) *

@Juster Try this js file: [files.catbox.moe] https://files.catbox.moe/2wwyvx.js

There's instructions if you open in notepad or whatever, but tldr is do this: [i.imgur.com] https://i.imgur.com/ZypUuQS.mp4


This is exactly what I was looking for, thanks!
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post Aug 6 2020, 05:08
Post #386
Vile Mk 2



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Greetings guys, you see, I'm decensoring a manga for the first time and even when I documented myself about anatomy and the artist's style I'm not sure of doing it very well with the vaginas seen from the front.
The thing is that I filled in the empty spaces in order to draw a closed vagina, however when I redrawn the image I noticed that it's suposed that the vagina is open (by the following pictures and because I found impossible to redraw the image with the lips closed without it looks weird due to the parts of the image that the censored version reveals), I really need another opinion about my work to improve it.

Original images:
Attached Image

Descensored (It's just the redraw for now, other details as levels correction are not made yet)
Attached Image

These images are what make me think that the vagina must be open
Attached Image

Examples of the same story of how the artist draw the vagina, however it's in another position, but as you can see is a really simple style and that's why I not stilized my redraw at all.
Attached Image

Finally this is how the artist draw a closed vagina (it's a newer story though)
Attached Image

This post has been edited by Vile Mk 2: Aug 6 2020, 06:03
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post Aug 12 2020, 01:02
Post #387
shakuganaexa



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QUOTE(프레이 @ Jul 16 2020, 02:01) *

This thread being dead makes me sad.
For anyone else stumbling on this problem, there's a neat little action that combines textless + raws to get a cleaned version here:
[docs.google.com] https://docs.google.com/document/d/17_t-T5w...8A0GcWu4lo/edit

You'll still need to manually measure out the opacity though (once per series usually).

As a side note, you can calculate the exact opacity needed using two pairs of color samples and the formulas on the [en.wikipedia.org] wiki. By pair, I mean the color of an object with and without the bubble overlay. With this method, you could even calculate the brush RGBA needed to undo / redo the bubble transparency, in the case you need to expand a bubble or smth.


You're a genius! This will make editing work for me so much easier from now on. Thank you for sharing!
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post Sep 4 2020, 13:26
Post #388
God Revan



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I have an inquiry. In the past, I was given a PS Action that allowed me to clear out bubbles alot faster instead of relying on the erasure and doing unnecessary movements. When I got my new PC, the PS in my old PC didn't move well and got corrupted. Could anyone help me make this PS action?
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post Sep 4 2020, 21:23
Post #389
프레이



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Pick your poison:
(mine, script) - [files.catbox.moe] https://files.catbox.moe/ldua5t.js - may not work for versions <=2015
(not mine, action) - [files.catbox.moe] https://files.catbox.moe/xxadcn.atn

In either case, magic-wand the bubble fill --> run thingy. As to how they work...

For my script, it'll fill in the "holes" of the selection exactly (open it in notepad for a more detailed explanation / instructions).
For the action, iirc it expands / contracts the selection to remove the holes, which is crude but works I guess.

This post has been edited by 프레이: Sep 4 2020, 21:23
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post Sep 5 2020, 01:37
Post #390
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QUOTE(프레이 @ Sep 4 2020, 15:23) *

Pick your poison:
(mine, script) - [files.catbox.moe] https://files.catbox.moe/ldua5t.js - may not work for versions <=2015
(not mine, action) - [files.catbox.moe] https://files.catbox.moe/xxadcn.atn

In either case, magic-wand the bubble fill --> run thingy. As to how they work...

For my script, it'll fill in the "holes" of the selection exactly (open it in notepad for a more detailed explanation / instructions).
For the action, iirc it expands / contracts the selection to remove the holes, which is crude but works I guess.


I'll send you a PM to give you some details on the PS I'm using but I appreciate it. I'm looking at them regardless.
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post Sep 16 2020, 22:16
Post #391
프레이



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[files.catbox.moe] https://files.catbox.moe/xyzi27.png

any big brain ideas for adding the grass texture in the top left here
original + rd steps: [files.catbox.moe] https://files.catbox.moe/fayncb.png


--- update ---

eh nvm, ended up just tossing some uggo grass brush + grayscale filter on there.

(IMG:[files.catbox.moe] https://files.catbox.moe/ms7jou.png)

This post has been edited by 프레이: Sep 17 2020, 00:57
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post Sep 19 2020, 00:45
Post #392
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Hi all.

I know e-hentai since 2011, so yes, it's been a while now.

Due to my personal Life, I have quite a vast experience on Photoshop and my first thought regarding "editing" was "why not?"

At the moment I accepted my first cleaning doujin bounty, but since I'm kind of new on this "doujins editing world" and I'm always ready to know other methods, would any of you would be available to evaluate my work as soon as I have it ready for example?

"Constructive criticism" is welcome, just "criticism" is not.

Thanks.

F.





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post Jan 7 2021, 09:36
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I suddenly started getting this issue and I have no clue on the why. I never changed anything in my settings. And it was working normally the day prior.
(IMG:[i.imgur.com] https://i.imgur.com/SglHeb2.png)

This post has been edited by God Revan: Jan 7 2021, 09:49
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post Jan 8 2021, 01:33
Post #394
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Issue fixed. Needed to put a space outside of the Brackets since the Action was erroring out because the text was next to the brackets.
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post Jan 20 2021, 09:25
Post #395
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Is the text too small in your opinion?

Attached Image

This post has been edited by Borg_01: Jan 20 2021, 09:27
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post Jan 20 2021, 11:11
Post #396
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QUOTE(Borg_01 @ Jan 20 2021, 01:25) *

Is the text too small in your opinion?

Attached Image


That second to last bubble is good. Adjust the others to have that bit of space around them. The one bubble is actually too large causing it to nearly cramp the edges.
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post Jul 15 2021, 11:06
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I'm a novice when it comes to editing. I'm working on typesetting an artist CG set, and I'm having trouble finding recommendations online for this since it's a fairly niche area of translation.

How should I handle things like text alignment and paragraph width? In Japanese, everything generally just scrolls up-down, right-left across the entire vertical space of the page, so text can generally fill a small amount of horizontal space on the left and right and doesn't have a formatting equivalent for an English version.

Should paragraphs generally the same width? The varying amount of space available is leading me to often have very wide, squat paragraphs followed by very narrow, long paragraphs.

Should all text be centered or just dialogue with narration left-justified?

What should be prioritized in paragraph placement, going up-down or going right-left? In other words, when one paragraph comes after another, should I first try to place it to the LEFT of the preceding paragraph or BELOW the preceding paragraph? Should the reader's eyes scan down the page, then across it, or across it, then down it?

Is it acceptable to vary up the letter sizing to squeeze dense text in a small space?
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post Jul 15 2021, 12:08
Post #398
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QUOTE(Nanashi123 @ Jul 15 2021, 02:06) *

I'm a novice when it comes to editing. I'm working on typesetting an artist CG set, and I'm having trouble finding recommendations online for this since it's a fairly niche area of translation.

How should I handle things like text alignment and paragraph width? In Japanese, everything generally just scrolls up-down, right-left across the entire vertical space of the page, so text can generally fill a small amount of horizontal space on the left and right and doesn't have a formatting equivalent for an English version.

Should paragraphs generally the same width? The varying amount of space available is leading me to often have very wide, squat paragraphs followed by very narrow, long paragraphs.

Should all text be centered or just dialogue with narration left-justified?

What should be prioritized in paragraph placement, going up-down or going right-left? In other words, when one paragraph comes after another, should I first try to place it to the LEFT of the preceding paragraph or BELOW the preceding paragraph? Should the reader's eyes scan down the page, then across it, or across it, then down it?

Is it acceptable to vary up the letter sizing to squeeze dense text in a small space?



Center-alignment and try to follow the arrangement of the original text. Usually the translator will be in charge of that, so you follow suit. Alter text as needed. Try not to go too big or too small, and when they're conjoined bubbles, try to keep them close in size.

If you're needing some sort of visual aid, it'll have to be on more of a feel for it, or just look at published comics and such to get that sense of scale. You don't want to really clutter the bubble or break through it unless absolutely needed.

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post Jul 15 2021, 12:50
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QUOTE(Super Shanko @ Jul 15 2021, 05:08) *

Center-alignment and try to follow the arrangement of the original text. Usually the translator will be in charge of that, so you follow suit. Alter text as needed. Try not to go too big or too small, and when they're conjoined bubbles, try to keep them close in size.

If you're needing some sort of visual aid, it'll have to be on more of a feel for it, or just look at published comics and such to get that sense of scale. You don't want to really clutter the bubble or break through it unless absolutely needed.


It's not a comic, I mean those sets where it's just text written on top of the images. So no text bubbles or boxes. The freedom is making it harder for me to decided where to put things. And I am the translator (solo project) so I can't ask myself for help sadly lol.

Here's an example (tags: Shota, rape, futa)


[imgur.com] Original

[imgur.com] Up-down, then right-left

[imgur.com] Right-left, then up-down


I'm worried that in the first example, people won't know where to move their eyes, even though it more closely mimics the original Japanese flow of the text with clear separation of right and left sides (this author often separates what is happening before/after an image using this separation).
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post Jul 15 2021, 13:07
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Oh yea, I see the dilemma. Definitely r/l u/d.

If I would suggest a semi-guide…. I assume you’re using Photoshop or gimp, but maybe make a layer with faux text blocks/bubbles for the sake of text reference. Just to get a sense of placement and layout, then of course freely remove the layer before completion.

Side bit of advice, always save as Tiff in the event of needed editing.
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