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> Editors water-cooler, The place to ask questions about editing

 
post Apr 22 2017, 13:53
Post #281
Taylia



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Hello Veteran Editors!

I'm working on my first bounty for EHCOVE.

This is one of the pages I've finished:
[i.imgur.com] (IMG:[i.imgur.com] http://i.imgur.com/ATCH3dbt.jpg)

Original image is:
(IMG:https://ehgt.org/86/a9/86a9b88c3b0bec699294a02835cb04b9eae49241-387363-835-1200-jpg_l.jpg)

Script.

I've cleaned it, typeset, added sfx when it didn't involve redrawing and attempted to decensor it. So... at this point I'd appreciate any feedback you can provide (IMG:[invalid] style_emoticons/default/smile.gif)

I'm still not happy about the hearts, and this page has a lot of them :S


I'm still working on later pages and the last vignette has transparent speech bubbles and sfx, so any tips to improve the following would be appreciated (IMG:[invalid] style_emoticons/default/smile.gif)

My work in progress:
[i.imgur.com] (IMG:[i.imgur.com] http://i.imgur.com/zzO9t8Zt.jpg)

Original:
(IMG:https://ehgt.org/0c/8b/0c8b549cee33d11f0c2e622544d5d8b187ec0d38-374782-835-1200-jpg_l.jpg)

Font selection so far has been pretty basic (first editing job!), just Chinacat, AnimeAce (Shouts) and Lipsum (for the last vignette where the characters are more handwritten).

Thank you in advance for everyone who comments (IMG:[invalid] style_emoticons/default/smile.gif)
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post Apr 22 2017, 20:26
Post #282
svines85



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It looks okay, though I'd personally suggest hitting it a little harder in levelling.... to me it still has both that kinda washed out look and quite a bit of noise that's inherent to more highly compressed jpeg's, the whites are still kinda gray (noise) and the black are.....yeah, just kinda black.

[i.imgur.com] http://i.imgur.com/exQX1US.png

Yeah, subtle, but I think with more levelling you give the art a more defined, crisp appearance that it most likely had before it was scanned. I passed over the left-hand side as well and just manually cleaned off those marks that are probably vestiges of the original publication binding.
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post Apr 22 2017, 22:17
Post #283
Super Shanko



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QUOTE(hoary @ Apr 11 2017, 14:06) *

Ah, I think I understand now. Would it be possible to see a before-and-after? That is, an uncropped/unleveled scan and then the softening/leveling output. Just for the sake of my own example, here are two uncropped images (scanned with 300 dpi, for reference. I am going to try 600 dpi for my next magazine) and then just simple leveling:
Before
[www.dropbox.com] https://www.dropbox.com/s/snj4o64ync7a8kz/P011.png?dl=0
[www.dropbox.com] https://www.dropbox.com/s/p1op1ioujn1eado/P071.png?dl=0
After
[www.dropbox.com] https://www.dropbox.com/s/eoa4mhmtga42jch/P011edit.png?dl=0
[www.dropbox.com] https://www.dropbox.com/s/nwxnbob739ealdr/P071edit.png?dl=0
The first (P011.png) was leveled with 0 black & 187 white, while the second (P071.png) was leveled with 0 black & 185 white. I do notice the gunk/paper texture, as was mentioned earlier, so I am curious about this controlled blur->softening. At any rate, I am looking for any further input, as the After images are an example of what I would upload to the site.
I am interested in Neat Image, by the way, if you could provide some sort of link or alternative.



Sorry for the delay, I just noticed this post today.
[www.dropbox.com] https://www.dropbox.com/s/5adv2wp5w7bzhyi/N...0Image.png?dl=0
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post Apr 24 2017, 14:53
Post #284
Taylia



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QUOTE(svines85 @ Apr 23 2017, 04:26) *

It looks okay, though I'd personally suggest hitting it a little harder in levelling.... to me it still has both that kinda washed out look and quite a bit of noise that's inherent to more highly compressed jpeg's, the whites are still kinda gray (noise) and the black are.....yeah, just kinda black.

[i.imgur.com] http://i.imgur.com/exQX1US.png

Yeah, subtle, but I think with more levelling you give the art a more defined, crisp appearance that it most likely had before it was scanned. I passed over the left-hand side as well and just manually cleaned off those marks that are probably vestiges of the original publication binding.


Right, the scan seemed (to my uninitiated eyes) to be pretty good, so I had the levelling set really light (5/250). What did you use for your example?

Trying to get the things I know should be black to be black (frames, solid blocks, ...) needs something like 60/240 which makes the midtone greys significantly darker.

[i.imgur.com] (IMG:[i.imgur.com] http://i.imgur.com/qib7LCXt.png)

This post has been edited by Taylia: Apr 24 2017, 14:54
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post Apr 24 2017, 15:00
Post #285
Super Shanko



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QUOTE(Taylia @ Apr 24 2017, 05:53) *

Right, the scan seemed (to my uninitiated eyes) to be pretty good, so I had the levelling set really light (5/250). What did you use for your example?

Trying to get the things I know should be black to be black (frames, solid blocks, ...) needs something like 60/240 which makes the midtone greys significantly darker.

[i.imgur.com] (IMG:[i.imgur.com] http://i.imgur.com/qib7LCXt.png)


What I do is adjust all three. First increase the white bar until the white pages are there, then increase the grey/middle arrow some and increase the black arrow until it's dark enough. The point of lightening the middle is for compensating.
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post May 16 2017, 04:23
Post #286
Red of EHCOVE



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Quick question: 300dpi or 600dpi? I mean, bigger is better, but is it worth the trouble?
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post May 16 2017, 04:28
Post #287
NekoHime27



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QUOTE(Red_Piotrus @ May 16 2017, 10:23) *

Quick question: 300dpi or 600dpi? I mean, bigger is better, but is it worth the trouble?

Black and white: 300
Fully color: 600

It's not worth the time to scan in 600 dpi for non-colored works.
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post May 16 2017, 06:08
Post #288
Super Shanko



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QUOTE(chung2795 @ May 15 2017, 19:28) *

Black and white: 300
Fully color: 600

It's not worth the time to scan in 600 dpi for non-colored works.


I'll have to argue that. For myself 600 for everything, reduce afterwards if warranted, but you can't upscale. <--- And some people really like big ass scans.
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post May 16 2017, 14:31
Post #289
qazmlpok



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In my experience, 600 DPI greyscale doesn't take long enough to warrant not always scanning there. I'd go higher if I could.

Also, scanning at too-low of a DPI will result in ugly moire patterns in the halftone. This depends on how dense the halftone is, but I've run into many books where it feels like even 600 DPI isn't enough to properly capture the dots.
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post May 31 2017, 19:51
Post #290
God Revan



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Edit: Nvm, found my text problem and fixed it.

This post has been edited by God Revan: May 31 2017, 19:53
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post Jun 9 2017, 15:05
Post #291
lacus1



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My first attempt at editing/typesetting: http://ehentaihip.com/g/1072189/59fee7978d/ - Any thoughts or suggestions?

I thought I did a pretty decent job if I do say so myself :3
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post Jun 10 2017, 07:39
Post #292
Slobber



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looks fine to me. it looks like you tried adhering to the shape of the bubbles really hard. i believe some editors prefer to sacrifice the bubble adherence and instead decrease font size a little and try to fit multiplke words per line (typically editors aren't fans of 1 word lines)

like
this
in
the
bubble

instead they're prefer something

like this in
the bubble

even if it's a tall and skinny bubble =)

the spacing between your words (top/bottom) look great ^^ and the font lokos safe
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post Jun 10 2017, 09:42
Post #293
Super Shanko



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Hello~! From the pages I saw, page 2 is an example of good placement and stacking. Saw a missing comma on one page, which leads to my first pro tip in that after you do the work, leave it alone for a couple hours and come back for a proper proofread and read it one good time. Some of the more erratic and spiky bubbles had plain stylized text as opposed to the heavily italicized ones which is minor, but should be consistent, while I'd probably use a different font for thought bubbles, or keep it consistent in style to regular speech bubbles. (IMG:[invalid] style_emoticons/default/smile.gif)
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post Jun 11 2017, 00:27
Post #294
lacus1



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QUOTE(Slobber @ Jun 10 2017, 05:39) *
looks fine to me. it looks like you tried adhering to the shape of the bubbles really hard. i believe some editors prefer to sacrifice the bubble adherence and instead decrease font size a little and try to fit multiplke words per line (typically editors aren't fans of 1 word lines)

the spacing between your words (top/bottom) look great ^^ and the font lokos safe

That's a fair point. Though I guess I still do prefer avoiding covering any of the art when I can, and not leave too much white space in the bubbles if I can help it. But I should definitely work on finding a better balance between that and readability.

QUOTE(Super Shanko @ Jun 10 2017, 07:42) *
Saw a missing comma on one page, which leads to my first pro tip in that after you do the work, leave it alone for a couple hours and come back for a proper proofread and read it one good time.

I did that a bunch of times already tho (IMG:[invalid] style_emoticons/default/tongue.gif) (and pestered the translator a bunch about minor details xD). Looking over it again I'm still not sure which bit you were referring to? But yeah, that's a good practice to get into.

QUOTE
Some of the more erratic and spiky bubbles had plain stylized text as opposed to the heavily italicized ones which is minor, but should be consistent, while I'd probably use a different font for thought bubbles, or keep it consistent in style to regular speech bubbles. (IMG:[invalid] style_emoticons/default/smile.gif)

For the most part I just tried to follow the font choices of the raw as closely as I could, partly because I don't trust my stylistic choices that much. Do you reckon it's not a good idea to use italicized text for thought bubbles?

Thanks for the feedback (IMG:[invalid] style_emoticons/default/smile.gif)
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post Jun 11 2017, 03:02
Post #295
Super Shanko



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QUOTE(lacus1 @ Jun 10 2017, 15:27) *

That's a fair point. Though I guess I still do prefer avoiding covering any of the art when I can, and not leave too much white space in the bubbles if I can help it. But I should definitely work on finding a better balance between that and readability.
I did that a bunch of times already tho (IMG:[invalid] style_emoticons/default/tongue.gif) (and pestered the translator a bunch about minor details xD). Looking over it again I'm still not sure which bit you were referring to? But yeah, that's a good practice to get into.
For the most part I just tried to follow the font choices of the raw as closely as I could, partly because I don't trust my stylistic choices that much. Do you reckon it's not a good idea to use italicized text for thought bubbles?

Thanks for the feedback (IMG:[invalid] style_emoticons/default/smile.gif)


It's fine, just go with stylization for the spiked bubbles. Using myself as an example with spiked bubbles, I'll sometimes use the same font but stretch it to lend itself to that craziness whether it's for excitement, rage, sexiness. Like since you're using Wild Words, you have the basic style for dialogue, italics for thought bubbles since it's internalized and italic/bold (maybe stretched) for hyper spiked bubbles.
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post Jun 11 2017, 03:45
Post #296
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QUOTE(Super Shanko @ Jun 11 2017, 01:02) *

It's fine, just go with stylization for the spiked bubbles. Using myself as an example with spiked bubbles, I'll sometimes use the same font but stretch it to lend itself to that craziness whether it's for excitement, rage, sexiness. Like since you're using Wild Words, you have the basic style for dialogue, italics for thought bubbles since it's internalized and italic/bold (maybe stretched) for hyper spiked bubbles.


Err...I'm not sure what you mean now. Isn't that what I did? :3
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post Jun 11 2017, 10:14
Post #297
Super Shanko



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Here we go...
http://ehentaihip.com/s/c258378753/1072189-3

On the last panel you've got the one spiked bubble in a plain styled way, with the other being italics, same for that thought bubble. What I was getting at is like this....

http://ehentaihip.com/s/031264e2f1/1032235-9

Where for the more erratic bubbles, you stretch the font to be similar to a shouting tone.
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post Jun 11 2017, 23:01
Post #298
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QUOTE(Super Shanko @ Jun 11 2017, 08:14) *

Here we go...
http://ehentaihip.com/s/c258378753/1072189-3

On the last panel you've got the one spiked bubble in a plain styled way, with the other being italics, same for that thought bubble. What I was getting at is like this....

http://ehentaihip.com/s/031264e2f1/1032235-9

Where for the more erratic bubbles, you stretch the font to be similar to a shouting tone.


Oh, there I was just following the original to keep the emphasis the same
http://ehentaihip.com/s/6ff550c859/936510-62

I guess I could have stretched the words instead.
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post Jun 12 2017, 08:14
Post #299
Super Shanko



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QUOTE(lacus1 @ Jun 11 2017, 14:01) *

Oh, there I was just following the original to keep the emphasis the same
http://ehentaihip.com/s/6ff550c859/936510-62

I guess I could have stretched the words instead.


It's just my little preference in filling out the bubbles, while giving it that franticness.
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post Jun 12 2017, 09:59
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QUOTE(Super Shanko @ Jun 12 2017, 06:14) *

It's just my little preference in filling out the bubbles, while giving it that franticness.

No, it's decent advice. Probably was being a tad lazy there.
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