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Post Your Stats on DwD ^.^, A Dance with Dragons@PFUDOR |
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Jul 22 2018, 18:46
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ArbiterErii
Group: Gold Star Club
Posts: 676
Joined: 19-March 16

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Hello guys, I am really interested in your fight style and clearing speed on DwD@PFUDOR (IMG:[ invalid] style_emoticons/default/laugh.gif) Here's my data:{ Style: Holy(5 Mystic), Perk: IA 3 + Riddle + Prof + Daemon 1 Debuff: MagNet + Imperil, Item: HD + MD + Infusion, Forge: Staff(55+30) & Phase(5), Turns: 2347, } Since I don't have more credits for forging, this is my best stats on average days(Not Sunday/Friday) for now. Looking forward to your data! (Especially but not limited to Melee styles~) Thank you (IMG:[ invalid] style_emoticons/default/happy.gif)
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Jul 22 2018, 19:54
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KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,187
Joined: 12-July 14

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Style: Imperil Shortsword Perks: IA 5 (only Protection, Spirit Shield, SoL slotted), DD 1, Evil Enchantress, Force of Nature, and a few others Debuff: only Imperil on SGs Skills used: OFC during rounds with 3 SGs Items: draughts Equipment: Peerless Arctic Shortsword of Slaughter (OP5B3SS1, ADB 25, everything else 15), SDA Force Shield (Block 76%, forge 10), Forge 5 Power of Protection/Warding set (4 Peerless out of 5) Turns: between 4400 and 4500
This post has been edited by decondelite: Jul 22 2018, 19:56
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Jul 22 2018, 21:27
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lololo16
Group: Gold Star Club
Posts: 2,697
Joined: 5-March 12

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Style: Dual Wielding (Peerless Demonic Club of Slaughter + Legendary Ethereal Rapier of Balance; Legendary Savage Shadowdancer) Perks: IA 4, DD 1, Evil Enchantress, Enigma Energizer Debuff: Imperil on SGs Item: Draughts, infusions Forge: 75 (Club), 11 (Rapier) Turns: 4200-4400
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Jul 23 2018, 01:43
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LogJammin
Group: Gold Star Club
Posts: 416
Joined: 11-October 14

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Style: Imperil Wind Mage, LTRF, 3 Charged Phase, 1 Radiant, 1 Charged Cotton, Prof Factor 0.71 Perk: IA3, Evil Enchantress, Eminent Elementalist, Enigma Energizer, DD1 Debuff: Imperil all Item: All draughts, mana/spirit potions when needed Forge: Staff (MDB+33, EDB+35, Prof+35), Cloth (Prof+36, all else 5-10) Turns: 2800-2900 (2700 Wind Day), ~2.9-3.0 t/s, ~16:30-17min (15:30-16min Wind Day) My t/s as mage on DwD is only slightly less than 1H Heavy, since healing isn't needed as often on the SG arenas and all my key bindings are right next to eachother. All other arenas I average 2.6-2.7 t/s, GF and IW 2.2-2.4 t/s. QUOTE(decondelite @ Jul 22 2018, 17:54)  Skills used: OFC during rounds with 3 SGs
Have you tried Vital-Strike? I noticed a 100-200 turn improvement over OFC in my 1H Heavy setup (~4800 to ~4600)
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Jul 23 2018, 01:49
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JayQuellIn
Group: Gold Star Club
Posts: 252
Joined: 27-March 10

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So I'm not even able to do try DwD yet (and can't get past Nintendo on Eternal Darkness) but I'm seeing there's a massive difference in turns between melee and magic.
Is that always the case?
This post has been edited by Yashvir: Jul 23 2018, 01:49
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Jul 23 2018, 02:18
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(Yashvir @ Jul 23 2018, 01:49)  Is that always the case?
Yes. But i should maybe mention, this needs a higher level as yours and quite a bit of credits, but after that. Nothing compares to you. Well, except other mages. This post has been edited by Uncle Stu: Jul 23 2018, 02:19
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Jul 23 2018, 02:19
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-vincento-
Group: Gold Star Club
Posts: 2,038
Joined: 30-August 17

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Style: Holy, Cotton shoes and gloves(Profs fully forged)+ 3 Phases(not forged) Perks: IA 4, DD 1, Divine Warmth, Evil Enchantress, etc... Debuff: Imperil on SGs Items: Draughts, Potions Turns: 2650 turns
Style: Imp dark, Cotton robe and 4 phases(4+1). Perks: IA 3, DD 1, Death and Decay, Evil Enchantress, Enigma Energizer Debuff: Imperil on all monsters Item: Draughts, Potions Forge: Staff(MDB 90, Spell Damage 45), Cap forged 30, Robe 25, Gloves 25, Pants 34, Shoes 12. Turns: 2150 turns 2000 turns on dark days
Style: 1H Perks: IA 3, DD 1, Evil Enchantress Debuff: Imperil all monsters Item: Draughts, infusions of darkness Equipment: Rapier(holy strike, ADB forged 29), Mag slaughter armor&boots, Legendary slaughter helmet and Legging, protection gauntlets Forge: Rapier forged 29, Power Slaughters forged 5 Turns: 3600~3800 turns This was when I was lv360~lv375, I'm not sure whether I can have the same result right now.
This post has been edited by -vincento-: Jan 14 2019, 00:31
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Jul 23 2018, 10:15
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Dead-ed
Group: Members
Posts: 3,503
Joined: 4-March 14

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No imperil. No damage perk. IA1. 8xxx turns. Haven't customized the script yet, i tend to forget toggling spirit stance. A joke run really. This post has been edited by Dead-ed: Jul 23 2018, 10:16
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Jul 23 2018, 11:40
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SleepDealer
Group: Gold Star Club
Posts: 3,013
Joined: 6-February 12

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Style: Dark imperil mage (4p+1c) Perk: IA 5, DD 3, Death and Decay, Evil Enchantress, Enigma Energizer. Debuff: Imperil Item: Mana Draught + Infusion Forge: Staff(Max) Turns: ~1900
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Jul 23 2018, 12:20
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igs88
Group: Gold Star Club
Posts: 2,436
Joined: 1-October 17

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Me : Style : mainly 1h, my 2h is off... (IMG:[ invalid] style_emoticons/default/tongue.gif) 1h in my signature Perks : ia3, VV Item used : gems only Debuff : none Skill : VS only + spirit stance on Turns : 4800-4900
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Jul 23 2018, 15:29
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JJ1995
Newcomer
  Group: Members
Posts: 64
Joined: 15-September 12

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Style: 1H+Shield Exquisite Ethereal Rapier of SlaughterPerk: IA 3 (Haste, Spirit Shield and SoL) Debuff: Imperil Item: Health,Mana,Spirit Draughts. Forge: Only weapon and shield almost forged lvl 5. Turns: 6000+ (Around 1hour and 30mins)... Should I switch to Mage build or change equipment? This post has been edited by JJ1995: Jul 23 2018, 15:31
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Jul 23 2018, 16:03
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nananananaa
Group: Gold Star Club
Posts: 367
Joined: 21-October 12

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Style: Elec mage Perk: IA 5, DD 1, VV, Eminent Elementalist, Evil Enchantress Debuff: Imperil Item: Draught(HP+MP+SP) + Potion (MP) Magic score : 20029 Turns: ~2300
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Jul 23 2018, 17:53
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Paff444
Group: Members
Posts: 295
Joined: 2-August 17

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QUOTE(ArbiterErii @ Jul 22 2018, 20:16)  Style: Holy(5 Mystic), Phase(5)
I didn't know 5 phase/Oak worked, I was aware only Katalox could go with 5 phase. (IMG:[ invalid] style_emoticons/default/blink.gif) How does it compare with prof gear? Anyway, this is mine on regular day. Gears in signature, items on summary, perks: IA4, Divine prof, Daemon Duality 1. I can go down a minute on Fri/Sun. 
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Jul 23 2018, 18:00
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Rhydin
Group: Gold Star Club
Posts: 866
Joined: 5-June 15

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Style: Holy Imperil, 4+1 Perk: IA 5 + Divine Warmage Debuff: Imperil all Item: Draughts, Potions Forge: see signature Turns: ~2700
Seems okayish for non-matching staff, mediocre forging and no DD perk at all.
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Jul 23 2018, 18:05
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Benny-boy
Group: Gold Star Club
Posts: 1,770
Joined: 27-December 10

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QUOTE(Yashvir @ Jul 23 2018, 02:49)  So I'm not even able to do try DwD yet (and can't get past Nintendo on Eternal Darkness) but I'm seeing there's a massive difference in turns between melee and magic.
The thing is - number of turns is not equal to clear speed since 1H needs almost no attention/hotkeys and mage needs at least good to endgame equipment, multiple buffs and constant flow of restoratives.
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Jul 23 2018, 18:39
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trick_NM
Group: Gold Star Club
Posts: 508
Joined: 14-June 14

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QUOTE(JJ1995 @ Jul 23 2018, 22:29)  Should I switch to Mage build or change equipment?
IMO you should spend some credits on equipments e.g. mag or leg rapier and power gears. And try IA Protection instead of Haste. 1H doesn't need Haste... This post has been edited by trick_NM: Jul 23 2018, 18:41
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Jul 23 2018, 18:54
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KingArtson
Group: Gold Star Club
Posts: 2,547
Joined: 22-December 12

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Here's my data:{ Style: Holy(4 Mag radiant (0-5 forged) 1 Charged, LHOH (10-40 forged), Perk: IA 3 + Enigma Energizer + Prof + Daemon 1 Debuff: Imperil, Item: HD + MD, Turns: 2398, }
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Jul 23 2018, 19:11
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ArbiterErii
Group: Gold Star Club
Posts: 676
Joined: 19-March 16

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QUOTE(Paff444 @ Jul 23 2018, 15:53)  I didn't know 5 phase/Oak worked, I was aware only Katalox could go with 5 phase. (IMG:[ invalid] style_emoticons/default/blink.gif) How does it compare with prof gear? Actually, since SGs' holy mitigation is -1, I see no point to increase prof-factor to reduce mitigation. However, after studying all your stats, I really start to wonder if my theory above is right…… Edit: Sorry I saw "Charged" as "Cotton" (IMG:[ invalid] style_emoticons/default/heh.gif) (IMG:[ invalid] style_emoticons/default/heh.gif) (IMG:[ invalid] style_emoticons/default/heh.gif) This post has been edited by ArbiterErii: Jul 23 2018, 19:21
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Jul 24 2018, 02:13
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Sapo84
Group: Gold Star Club
Posts: 3,330
Joined: 14-June 09

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Style: Holy - 5 phase (3 charged, 1 frugal, 1 mystic) Perks: Everything useful + DD6 Debuffs: Imperil on normal enemies in the first 37 rounds, only on SGs from 38-150, Items: round 0-111 mana draughts on cooldown, infusions only on enigma solved (around 2 on average), rounds 112-150 adds health draughts on cooldown, mana potions used <10, health potions used ~5 (using cure for when health potion is in cooldown, <5 cure per run usually) Forge: Full Turns: <1850 on normal days, <1750 on Sunday, between the two values on Friday,
5 phase is faster than 4 for both A Dance with Dragons and Eternal Darkness but, from my tests, not for End of Days. Different is not big though.
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